Jump to content

  • Log In with Google      Sign In   
  • Create Account


Geometry shader with stream output


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
No replies to this topic

#1 _undex   Members   -  Reputation: 166

Like
0Likes
Like

Posted 11 February 2013 - 03:55 AM

Hi folks,

 

I've been trying to generate shadow volumes with the gpu.
But can't get the geometry shader to produce output.
So how can I create a shader with stream output in slimdx? Can you give me an example with code in hlsl and slimdx?



Sponsor:



Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS