Hi folks,
I've been trying to generate shadow volumes with the gpu.
But can't get the geometry shader to produce output.
So how can I create a shader with stream output in slimdx? Can you give me an example with code in hlsl and slimdx?
Posted 11 February 2013 - 03:55 AM
Hi folks,
I've been trying to generate shadow volumes with the gpu.
But can't get the geometry shader to produce output.
So how can I create a shader with stream output in slimdx? Can you give me an example with code in hlsl and slimdx?