C++ game from scratch in 3d with models

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11 comments, last by kks21199 11 years, 2 months ago

ya, i just want to see a sample project now, so i can see how they are doing it.

Try any of the first tutorials in a series at RasterTek.

Hazard Pay :: FPS/RTS in SharpDX (gathering dust, retained for... historical purposes)
DeviantArt :: Because right-brain needs love too (also pretty neglected these days)

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Seeing as everyone above me has already given great answers, I will just reiterate. You need a solid grasp of your language of choice, the libraries you choose (if you choose any), paradigms, algorithms, etc.


and also atleast give me a source for a begineers to start off

You really need to use Google and do the research for yourself. Regardless, this should get you started:

https://github.com/id-Software/DOOM-3-BFG

This is the complete source code to Id Software's Doom 3 BFG edition. This contains the entire engine and game code, but no assets. If you are going to take a look at the Doom 3 BFG codebase, you might also find this code review helpful.

http://fabiensanglard.net/doom3/index.php

~Byte.

"The code you write when you learn a new language is shit.
You either already know that and you are wise, or you don’t realize it for many years and you are an idiot. Either way, your learning code is objectively shit." - L. Spiro

"This is called programming. The art of typing shit into an editor/IDE is not programming, it's basically data entry. The part that makes a programmer a programmer is their problem solving skills." - Serapth

"The 'friend' relationship in c++ is the tightest coupling you can give two objects. Friends can reach out and touch your privates." - frob

Seeing as everyone above me has already given great answers, I will just reiterate. You need a solid grasp of your language of choice, the libraries you choose (if you choose any), paradigms, algorithms, etc.


and also atleast give me a source for a begineers to start off

You really need to use Google and do the research for yourself. Regardless, this should get you started:

https://github.com/id-Software/DOOM-3-BFG

This is the complete source code to Id Software's Doom 3 BFG edition. This contains the entire engine and game code, but no assets. If you are going to take a look at the Doom 3 BFG codebase, you might also find this code review helpful.

http://fabiensanglard.net/doom3/index.php

~Byte.


thanks, i had the doom thing before, but i didn't know how to use it, now i just got to know what was the use of it.

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