I start this topic to have your point of view about one subject who is DLL and STATIC linking.
The subject is about an engine compilation who could have multiple renderer ( OGL,D3D11,... ).
Do you think it's a good design to have differents .lib by renderer or have DLL module who set the renderer ?
The STATIC option output multiple exe by renderer says : Game-OGL.exe / Game-D3D11.exe ....
What is your point of view about this one ?
Edited by Alundra, 14 February 2013 - 10:01 PM.