I've been a lurker here for two years. In that time I've done my share of graphics, I've written my own post processes, done deferred rendering, architecture, implemented shadow maps, and I've done graphics professionally on the 360, PS3, and the WiiU. I have experience programming, is what I'm trying to say.
I say this so that you guys understand this;
You guys make me feel like an idiot toddler. Regularly.
I've read insightful conversations from people like MJP and Hodgman, and I realize I have a lot to do still.
So my question is this; what books are there for me to try and expand my horizons? I just got a kindle today and I was going to get physically based rendering, but after reading some posts on MJP' s blog about signal theory and aliasing, I realize I don't have very strong fundamentals.
Any good suggestions?