Jump to content

  • Log In with Google      Sign In   
  • Create Account


Which default shader is 3ds max 2012 using?


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
1 reply to this topic

#1 lucky6969b   Members   -  Reputation: 573

Like
0Likes
Like

Posted 19 February 2013 - 01:59 AM

I have seen something which spells like DefaultPhong.fx maxpipeline.fx etc?

Do you know?

Thanks

Jack



Sponsor:

#2 Flimflam   Members   -  Reputation: 657

Like
0Likes
Like

Posted 19 February 2013 - 05:00 PM

Its been a long time since I've been in any 3DS Max version, but when you apply a Direct3D material to an object, I'm pretty sure it should say in the material properties what the default effect file is.


Edited by Flimflam, 19 February 2013 - 05:00 PM.





Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS