Jump to content

  • Log In with Google      Sign In   
  • Create Account

We're offering banner ads on our site from just $5!

1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


Physx 3.2.2 SDK Cloth


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
1 reply to this topic

#1 Tom123   Members   -  Reputation: 125

Like
0Likes
Like

Posted 20 February 2013 - 01:55 AM

I want to create a leaf and simulate leaf motion by Physx 3.2.2. I try to use ConvexMesh to create a leaf firstly, but the number of vertex is more than 256, so I try to use PxCloth to create leaf. I want to make leaf is stiff, but it is too soft and is crumpled when I move leaf. If I want to create a stiff leaf, What can I do?



Sponsor:

#2 jratcliff   Members   -  Reputation: 101

Like
0Likes
Like

Posted 20 February 2013 - 09:28 AM

Tom,

 

I think your intuition is correct.  You should create the leaf as a piece of extremely stiff cloth.

 

John






Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS