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.3DS Animation data


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#1 mynameisnafe   Members   -  Reputation: 242

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Posted 22 February 2013 - 08:22 AM

Hi,

 

I'm wondering if anyone has any experience with getting keyframe information out of .3ds files.

 

Specifically where I can find the keyframe 0xB008 chunk, which gives two unsigned ints for start and end keyframe.

 

I know it's in the 0xB000 chunk somewhere? I'm assuming each object has a bunch of them. I have three sources on this one, van velsen, the lib3ds masters, and an xbdev tut. :/

 

That's pretty much the only chunk I have left to find. Please help! Once I get this I can start actually doing some model animation.

 

Thanks



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