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Evaluation of Ephenation, a voxel based MMORPG


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#1 larspensjo   Members   -  Reputation: 1526

Posted 24 February 2013 - 05:41 AM

The vision was to have a game like World Of Warcraft, where players are able to add their own adventures. I think this is a probable future development. This type of games should be fully realized and generally available in something like 10 to 20 years.

 

A total of 3000 hours was spent. I made a report at Ephenation evaluation report.

 

Full source code is available.

 

SnapShot_2013-02-24.jpg

 


Current project: Ephenation.
Sharing OpenGL experiences: http://ephenationopengl.blogspot.com/

Sponsor:

#2 CRYP7IK   Members   -  Reputation: 807

Posted 24 February 2013 - 07:55 AM

Oh wow, that is an amazing and ambitious project! You seem like you have the ability and experience to finish this as well which is pretty rare...

 

I am surprised no-one has commented on this yet. Well I found one bug! Whenever I quit and log back in again I leave a copy of myself (But I have an actual human mesh instead of a frog mesh.). Other than that I killed a few of those enemies and got some XP, the health potion works nice tongue.png Too bad I never saw anyone else. It's late where I am at the moment but I am definitely going to look further into this project after some sleep!

 

Just a heads up, it took me a while to figure out what was actually happening, you should put up a direct link to your main website and github page, as I think that is what is holding most people back.


Edited by CRYP7IK, 24 February 2013 - 07:55 AM.

To accomplish great things we must first dream, then visualize, then plan...believe... act! - Alfred A. Montapert
Gold Coast Studio Manager, Lead Programmer and IT Admin at Valhalla Studios Bifrost.




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