Im starting out unity 3d and I have some questions about textures and models .
1. I tried downloading models for some flowers. It had this .dds file and in one file i could see bits and pieces of the flower (leaves ,stem all seperate and not as a whole plant ) . How do I use this exactly to create the plant ?
2. To draw grass , are png files enough or should i look for some 3dsmax file or something ?
3.I want to draw like some good looking grass with a waving animation so how to do this animation ? Will it be one model file or is it like playing two model files in sequence to give animation ?
Also any links to usable grass/ tree models will be helpful . I know the sites to look for them but I couldnt use anything I found so anything which you know works on unity would be helpful for me to learn the file format and usage.