I dont understand how normal maps in object space are defined, when i see a normal maps in object space of a sphere i see it colored in rainbow,If the normals are in object space there should be a place in the normal map image were the colors are black because the normal vectors are pointing in the (-x,-y,-z) direction so negative values means black colors but i dont see the black parts in the normal maps of a sphere, why?
Can someone explain me how are normals in object space defined?






