I just started out programming games and I've almost finished a simple space shooter game in c++ with the help
of the SFML 2.0 library. What I would like to know is if there is another practical way of creating games.
I'm asking this because before creating the actual game I had to set up the game engine and that took me quite some time.
What tools could I use to speed up programming 2d-side scrolling games in c++?