I need some advice from those far more experienced and wiser than I. It is my dream to start my own game studio, which I realize must be a rather common dream among present company. I have been lucky enough to have skill, patients, and providence on my side and have put aside roughly 25k so far in hopes of making a good attempt at my dream. I have an idea that has been cheered by any who would hear me tell of it as a game they would love to play and encourage me to chase after creating! I look at games like Star Citizen and projects like the Oculus Rift getting millions of dollars of funding via crowd sourcing and think that now really is the time to attempt a shot at my dream but am worried that my small amount of capital may not even be enough to get the talent together to put up a decent Kickstarter page. So here are my questions for you and thank you in advance for any advice you can give me.
1. Is 25k enough to get a concept artist, 3D graphics artist, and a senior Game dev together for a month or two to put together some quick demos of some planned features and concept art to use in a Kickstarter campaign? If not, what number should I shoot for?
2. Without some big industry names on the project should I even attempt a Kickstarter? Would anyone take someone who just assembled a team and has no real experience in the industry seriously, even if they thought the idea was a good one?
3. Im in the mid-west which is not know for its booming game industry. What would be the best way to assemble a team?
Let me give you some more info about myself that might factor into this.
I'm a web/interactive developer with experiance in
I don't know any other people interested in game dev in my area... at all... I am alone.
I have 25k available to me now and could continue to supplement that as long as I can hold down a full time job while trying to tackle my dream, which I fear is a bad idea.
Thanks for your advice!