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Reginner


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#1 MiniKong   Members   -  Reputation: 175

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Posted 02 March 2013 - 12:34 AM

Hi first off I'm gonna say I'm new to the site and I'm eager to relearn!

My freshman year of high school (im 21 now) I got into programming with python and caught on pretty quickly and even made a few point and click games and such... And then I found gamemaker and it all went down hill and Next thing you know i had stopped programming, gamemaker was simple and quick. Well long story short iv missed good ol fashioned programming so now I'm relearning and using pygame. Iv been practicing making images move to various coordinates (like leafs blowing in the wind and cats running and hopping) but now I wanna make "games".

I would like to make a similar game in the future but right no I wanna make Somthing like this but very dumbed down insted of sprites I plan on using basic blocks. I don't need explosions or any thing fancy I just want blocks shooting at one another, and dying after being hit.


Right now I'm working on making a little block man move around when I press the arrow keys. I found this website and have been playing around with the code by making the character move faster and slower
http://programarcadegames.com/python_examples/show_file.php?file=move_keyboard.py

Should I be practicing anything else in order to achieve my goal game? And do u have any other tips as to adding ai, shooting and such?

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#2 minibutmany   Members   -  Reputation: 1661

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Posted 02 March 2013 - 08:46 AM

If you already have a little dude on your screen, that is very exciting accomplishment and a good start.

If you plan to add more characters to the game, controlled by AI, you're going to want to make some kind of sprite class and perhaps put the AI in a separate class as well just in case it becomes more complicated than you had originally intended.

If anything comes across that is seriously complex, such as online multiplayer, you may consider doing side projects along the way to build your skills without possibly hindering your main project(or deleting it out of frustration when stuff just won't work!). 

I would recommend the next step you take in your current project is to get it looking good(use more complex shapes than rectangles). That will build the skills you need to implement graphics throughout the project and sustain your interest in it. Colored rectangles get boring fast, and make your friends and neighbors less interested.


Stay gold, Pony Boy.

#3 MiniKong   Members   -  Reputation: 175

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Posted 02 March 2013 - 09:28 AM

Thanks for the tips! This is my little behind the scene project to make sure I get the basics down before I start adding glitter and explosions.
I'm no where near ready to make a multiplayer game though( maybe in the future ^_^)
I'll def start working on some AI next




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