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#13futlib  Members   -  Reputation: 197

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Posted 06 March 2013 - 01:11 PM

Thanks for all the advice, I've pondered quite a bit on this.

I've decided to get Mathematics and Physics for Programmers now. It covers a lot of ground I'm already familiar with, but it really seems like a comprehensive reference of all the basics, explaining them much better than Wikipedia (which I usually turn to for refreshers). And it really covers a lot of ground, from what I've seen pointing to more advanced books for further reading. But it does seem to cover all the things I really need right now.

#14legends2k  Members   -  Reputation: 218

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Posted 12 March 2013 - 01:25 AM

Essential Mathematics for Games and Interactive Applications

Seems appropriate for my level
Seems to use proper terminology
Does not cover trigonometry or calculus, doesn't even include a reference of the trigonometric identities

Nope, I've this book, in the disc provided with it, you've 4 appendices. Perhaps you didn't look at the TOC properly.

Appendix A - Trigonometry

Appendix B - Calculus

Appendix C - Coordinate Systems
Appendix D - Taylor series

My review of the book is that it covers the basics extremely well, the authors seem to be very sincere in what they did, giving so much of attention to detail. I've come up till Chapter 6, and so far so good!

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