the basic tutorial crashes in 2.26.1

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9 comments, last by WitchLord 11 years, 1 month ago

I found the problem. The compiler was optimizing away a local variable in X64_CallFunction because it didn't see that it was updated by the assembler code.

I've checked in the fix in revision 1588.

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

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