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DirectX 5/6/7 compatibility


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#1 afastrunner   Members   -  Reputation: 122

Posted 12 January 2000 - 03:05 PM

I am planning on buying a book on DirectX and I have seen Windows programming for dummies is highly rates... However it talks about DirectX 5. I was wondering how close 5 is to 7 and if 7 is fully backwards compatible with 5/6 etc. Afastrunner AKA Camelboy Edited by - afastrunner on 1/13/00 10:07:39 AM

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#2 TANSTAAFL   Moderators   -  Reputation: 1152

Posted 12 January 2000 - 11:56 PM

yes, DX7 is fully backwards compatible with earlier version of DX. in fact, you can use ANY prior DX version with the DX7 libs and headers.

to be honest, in the basic parts of the API, like DDraw,DInput, and DSound, the differences between DX5 and DX7 are rather few and far between. the major differences come in with D3D.

#3 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

Posted 13 January 2000 - 12:24 AM

normally you wouldn''t be honest?

#4 Chris F   Members   -  Reputation: 122

Posted 13 January 2000 - 12:57 AM

There is one difference which i found gave problems when using the BOB engine from windows game programming for dummies engine it seems in dx 7 they have taken out the compatiblity sound flag, so you get errors if you try using that engine without taking out the compatibility flag, its only small but it gave me some problems... later

#5 Dave Astle   Senior Staff   -  Reputation: 2305

Posted 13 January 2000 - 03:11 AM

Get Tricks of the Windows Game Programming Gurus instead. It covers the same material, and more, and it''s written for DX6, so it''s more up to date.




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