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How Much Graphics, How Much Algorythm?


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#1 DanG   Members   -  Reputation: 122

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Posted 19 October 2001 - 07:42 PM

I'm new to game programming. To people who are serious, how much is game programming dealing with graphics and how much programming the symatics and AI so forth? Edited by - DanG on October 20, 2001 2:44:00 AM Edited by - DanG on October 20, 2001 2:44:43 AM

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#2 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

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Posted 19 October 2001 - 08:19 PM

quote:
Original post by DanG
I''m new to game programming.
To people who are serious, how much is game programming dealing with graphics and how much programming the symatics and AI so forth?

Edited by - DanG on October 20, 2001 2:44:00 AM

Edited by - DanG on October 20, 2001 2:44:43 AM



I would have to say it depends on what type of game your going to write. If you going to write a tetris clone you just have to be able to draw blocks, make them fall, and detect when a row is completed. A 3D game on the other is much more involved when programming graphics etc. If you''re new I would suggest starting a small project and working your way up. At least that way you''ll have some Idea of what your in for when you start larger projects.


#3 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

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Posted 19 October 2001 - 08:21 PM

Also you might want to try the "For Beginners" section of GameDev.

#4 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

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Posted 20 October 2001 - 07:25 PM

quote:
Original post by Anonymous Poster
Also you might want to try the "For Beginners" section of GameDev.


Umm thats where i am. You puffin the magic dragon?

#5 Oluseyi   Staff Emeritus   -  Reputation: 1678

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Posted 20 October 2001 - 07:42 PM

I think he meant the For Beginners reference above, not the forum.



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