Jump to content

  • Log In with Google      Sign In   
  • Create Account

We're offering banner ads on our site from just $5!

1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


New 2D Game Development Toolkit - NAS2D


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
3 replies to this topic

#1 allenmoatallen   Members   -  Reputation: 145

Like
0Likes
Like

Posted 07 March 2013 - 12:30 AM

Hi guys,

 

I wanted to introduce our new 2D game development toolkit/sdk called NAS2D. You can read more about it at http://nas2d.newagesoftware.org.

 

A little about NAS2D:

 

 

NAS2D is an open source, object oriented 2D game development framework written in portable C++. It was designed to make the development of games easier by providing a high-level interface. It handles the low-level tasks of setting up the video display, input, sound mixing, file loading, etc.

One of the primary goals of NAS2D was to be cross-platform. A lot of effort has gone into the code to make it as platform independant as possible. The few areas that are different from platform to platform are completely hidden from the interface and is virtually transparent to the user.

NAS2D is powered by several well known low level libraries including OpenGL, SDL, and PhysFS to name a few.

 

Thank you.


--The Legend of Mazzeroth---Programmer, Artist & Webmaster-

Sponsor:

#2 shail   Members   -  Reputation: 103

Like
0Likes
Like

Posted 07 March 2013 - 09:43 AM

Pretty interesting. Any chance of support for mobile (iOS & Android platforms)



#3 leeor_net   Members   -  Reputation: 306

Like
0Likes
Like

Posted 07 March 2013 - 10:29 AM

Short answer, Yes.

 

Longer answer, yes, at some point in the future after we've implemented a few other features (proper shader support, optimized OpenGL blitter, more complete interface, etc.) and more thorough testing/documentation.


-The Legend of Mazzeroth-Project Lead, Lead Software Architect & Engineer, General Tasks and Professional Chef.

 

http://www.lairworks.com


#4 allenmoatallen   Members   -  Reputation: 145

Like
0Likes
Like

Posted 11 March 2013 - 09:32 AM

Yes iOS and Android support is planned. More then likely the task will fall to me. Once I finish some of the new renderer work, I'll take a look at adding iOS support.
--The Legend of Mazzeroth---Programmer, Artist & Webmaster-




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS