My only beef with the whole thing is the quality of it vs. how much she got from Kickstarter, nothing to do with her message. Honestly I've started to lose faith in Kickstarter, and everyone who says its actually their fault for bad business practices... I agree. And its not that I'm mad because I actually funded it either. I'm mad because you could probably go on YouTube, right now, and find more in depth discussion by women and men alike on a topic like this that they recorded in their spare time in their pajamas. And, more than likely, some of those people probably make decent ad money in comparison to the costs they put into their video- which for most is close to none.
More generally, all non-player characters are servants to the player's experience-- I would be unhappy in any game if an NPC had a bigger role in resolving the plot than me regardless of its gender. You could say the same about a player character as well given that he or she is distinct from the player. That makes it really really easy to cast any video game character in a feministically unfriendly way: if the player character is a woman, does that mean that she's just a puppet for her a player, statistically likely to be male? If the archvillain of a game is a woman, does that mean that the player is out to destroy a powerful woman? Certainly these arguments, and limitless others, could be made. That doesn't mean that they're right, just that they can be analytically valid.
And I think this is a perfectly good argument as to why her points AREN'T completely valid, at least not the way she delivered them. In the end, characters are ALL objects, objects of our amusement... regardless if they're male, female, or asexual frog people. They're ALL puppets in a plot, to tell a STORY. Mileage may vary if you do or do not like the story (I knew I grew out of the "rescue the princess" plot when I was... like six), but that's all it is. Encapsulation of the human experience. Again, it is a symptom not a cause of the real, actual problems I would agree with a feminist any day that actually, really exist. Stories about objectification and sexual exploitation are grossly common, but that's because its a sad part of human nature we need to change in REALITY.
Of course I want video games with more empowered, more female-centric plots and less stupid damsel characters... because that's going to be the moment where video games stop being a gross mass media and start becoming an art. Telling the stories of general, real human experience and not just the stories an 18-35 year old male want to hear.
Here, video on same general topic, taking a slightly different angle, and making a good interesting argument in under 8 minutes.
Edited by AniMerrill, 09 March 2013 - 04:09 AM.