Hello , I am using skinned sample from microsoft , so I copy the skinned sample project and past it inside my physics engine , now any strategy for moving the charachter when the player press (w ) for example , while the physics stuff and collision is done , but I just need the steps to make the skinned sample charachter (.fbx model) move when player press ( w ) .
Edited by mrmohadnan, 09 March 2013 - 11:15 AM.






