Hi, I'm new here and also new to programming. I've spent a couple weeks getting familiar with the basics of C++ to start planning what I would need for my own first game to use as personal learning experience. I am planning to create a game similar to Frank Hunter's American Civil War game called American Civil War: From Sumter to Appomattox. If anyone is familiar with the title, can you give me coding pointers for battle results, movement and the like? Any help here would be greatly appreciated. Remember, I'm working with C++.
If you aren't familiar with the title, it is a civil war turn-based strategy game operated on a hex-map. The player issues orders to armies (Set up as an HQ), corps, or divisions as well as oceanic or riverine fleets. The player also can create units, assign the commanders, set up weapon supplies, recruitment levels, etc. This has been a favorite game of mine from a young age and was the initial inspiration to get started in programming, so I felt being able to create a similar yet different game would be an appropriate first for my experience build.
If anyone wants to help but needs to get familiar with the title, it is freeware so a google search of the title will bring up multiple results for downloading the title if you need to play it a little to get some coding ideas.
Note: I am not planning on starting the project soon; I know I need more work on the text-base program level before I move up but I am getting there, so planning is in order and thought I'd appeal for thoughts, pointers and maybe even some guidance.







