what should I add to my breakout game I was thinking about a background color and a splash screen
#22 Members - Reputation: 252
Posted 13 March 2013 - 05:38 PM
Things to add:
Menu.
Background colour.
Loss condition / Lifes.
Power ups.
Highscore table.
More fluid motion (maybe mouse controlled?)
Options menu.
Sound.
More types of blocks (Such as blocks that cant be destroyed, or blocks that take more than 1hit to destroy)
#24 Members - Reputation: 917
Posted 13 March 2013 - 05:51 PM
Why don't you draw it in the background ![]()
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#26 Members - Reputation: 917
Posted 13 March 2013 - 11:48 PM
That is a strange effect. Do you think you should leave it in your game? It could be your signature effect. It's almost like you're drawing the background as a colored rectangle and then using the same world transform (row and column translation) as your ball.
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#27 GDNet+ - Reputation: 523
Posted 14 March 2013 - 02:40 PM
I want to add a colorful background to my game according to the advice of jellyfishchris,, I did get the game to have the ball disappear when it hits the bottom of the screen and then redraw the ball in the center of the screen and then move again.
#28 Members - Reputation: 917
Posted 15 March 2013 - 12:43 AM
Oh geez, why didn't you say you just wanted a colored background. I thought you were trying to render a bitmap as your background. Just clear the screen with a color before you draw on it.
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