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Posted 12 March 2013 - 09:06 AM
Posted 12 March 2013 - 09:22 AM
$19 per month for the monthly subscription of using "The Editor".
Create my own editor for your "open source front end".
No, thank you. That's what I think .
Further comment: It seems to be more targeted to designers, not programmers. It looks kind of limited to me, because the game can only support only the things "editor" and "realm" does support. Getting into it and hacking additional stuff requires a lot of knowledge, plus getting familiar with your API.
Edited by Nercury, 12 March 2013 - 09:37 AM.
Posted 12 March 2013 - 10:59 AM
Right now Gameleon supports features for creating multiplayer RPG games. While we were developing our own game using Gameleon, we rarely encountered problems with missing features, and when we did, we tried to implement them into the editor. If it looks limited, maybe it's because no software developer can think at all the possibilities a user desires to have within the editor. All we can do is cover as much as possible ( and Gameleon does have everything you need to create a RPG game) , and for the rest of the features, you have the Asset Market. So basically you will have the editor which will be constantly updated by us, and the Asset Market where you can find new plug-ins for the editor. You can also make your own plug-ins and customize your editor to fit your project if you really need a feature that no one else thought about till now.
On the other hand,the realm is open source and has no commercial limitations.It can be self-hosted and you can use it to create games with your own programming skills,without any cost. You might think it is a big hustle cause you have to get familiar with our API, but when we asked people about how they want to use Gameleon, the responses were equally split between using the editor and hacking into Gameleon’s engine so that they can program the games without the editor. That's why we give people the possibility to choose and not stick only with the editor or only with the "hacking our realm" idea
Edited by MihaelaEpuran, 12 March 2013 - 11:05 AM.
Posted 13 March 2013 - 04:19 AM
I received some messages asking me more about our platform and the monetization part. Some people could get confused,so I decided to post some answers here to clear things out.
Q:So this is some kind of Cloud Platform where the games have to be hosted in the cloud?
A:The game won't be hosted in the cloud,the only thing that is in the cloud is the editor itself so that you can use it whenever you want and wherever you go ( that means you can use it at home,in the park, downtown while you enjoy a coffe etc). The game you create will be on a virtual machine, therefore you can choose the server you want to host it ( your own server, our servers or amazon servers)
Q: Will I be able to make some money for myself with Gameleon?
A: You’ll be able to monetize your games using a built-in asset marketplace as well as through premium game content. Gameleon will feature a comprehensive marketplace of user-submitted game assets with anything from models and animations to sound bites, UI elements and NPC scripts. You and any other Gameleon users will be able to easily upload and auction their assets, boosting your game-making experience.
Posted 15 March 2013 - 05:22 AM
Because a lot of people asked for more information about Gameleon, we made an FAQ video where we answer some of the most common questions. We will try to post FAQ videos as often as we can, so don't hesitate to ask us anything you wanna know, on our Kickstarter campaign or on the forums.
We also announced in the video that we will be releasing a virtual machine with Bugtopia ( our demo game) on it so that you guys can take a look at it and have some fun. Another great thing will be the contest we will launch where you will be able to use a very light version of our editor to create games and win awesome prizes!
Edited by MihaelaEpuran, 15 March 2013 - 05:41 AM.