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Is pygame used in many successful games?


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8 replies to this topic

#1 ysg   Members   -  Reputation: 192

Posted 12 March 2013 - 01:34 PM

I'm just looking into alternatives to C/C++ for game development and

I'm not seeing that many financially successful games made with

pygame.  Am I wrong?  Am I looking in the wrong location?



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#2 slicer4ever   Crossbones+   -  Reputation: 3947

Posted 12 March 2013 - 02:41 PM

The language does not make a game successful.  The gameplay, graphics, and delivery are what make a game successful.

 

if you can make a game easily with pygame, then make it.  The end consumer does not give two craps about what you used to make the game.


Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

#3 ysg   Members   -  Reputation: 192

Posted 12 March 2013 - 03:57 PM

The language does not make a game successful.  The gameplay, graphics, and delivery are what make a game successful.

 

if you can make a game easily with pygame, then make it.  The end consumer does not give two craps about what you used to make the game.

Yes and no.  You're right, the idea is where it's at.  However, some platforms

make it easier to make your game in.  For example, MultiMedia Fusion 2

allows you to make the game and then export it to XNA, iOS, Android OS,

Xbox, etc. making it easier to bring the idea to the masses.  And there are

already financially successful games made using this tool.

 

Since I didn't see too my financially successful games made in pygame, I'm

hypothesizing that the platform might have some disadvantages that make

it more difficult to bring the product to market, am I wrong?



#4 slicer4ever   Crossbones+   -  Reputation: 3947

Posted 12 March 2013 - 04:34 PM


The language does not make a game successful.  The gameplay, graphics, and delivery are what make a game successful.

 

if you can make a game easily with pygame, then make it.  The end consumer does not give two craps about what you used to make the game.

Yes and no.  You're right, the idea is where it's at.  However, some platforms

make it easier to make your game in.  For example, MultiMedia Fusion 2

allows you to make the game and then export it to XNA, iOS, Android OS,

Xbox, etc. making it easier to bring the idea to the masses.  And there are

already financially successful games made using this tool.

 

Since I didn't see too my financially successful games made in pygame, I'm

hypothesizing that the platform might have some disadvantages that make

it more difficult to bring the product to market, am I wrong?

not at all, i don't disagree that what you use to make the game isn't important.  I just want to emphasis that at the end of the day, the consumer doesn't care how you made your game.  Your original post makes it sound like you are asking for validation of using pygame, and that validation can only be achieved by demonstrating games that have been financially successful.  It's not that pygame can't be used to make games  it's just that their are other platforms as you've suggested that gives you a wider range of audience.


Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

#5 Sik_the_hedgehog   Crossbones+   -  Reputation: 1813

Posted 12 March 2013 - 05:04 PM

Didn't Disney use Pygame, or am I getting confused with something else?


Don't pay much attention to "the hedgehog" in my nick, it's just because "Sik" was already taken =/ By the way, Sik is pronounced like seek, not like sick.

#6 ysg   Members   -  Reputation: 192

Posted 12 March 2013 - 05:30 PM

Didn't Disney use Pygame, or am I getting confused with something else?

Dunno, either that or this list is incomplete.

http://wiki.python.org/moin/PythonGames



#7 SimonForsman   Crossbones+   -  Reputation: 6175

Posted 12 March 2013 - 05:35 PM

Didn't Disney use Pygame, or am I getting confused with something else?

IIRC they used Panda3D (also with python though)
I don't suffer from insanity, I'm enjoying every minute of it.
The voices in my head may not be real, but they have some good ideas!

#8 Kylotan   Moderators   -  Reputation: 3338

Posted 12 March 2013 - 05:35 PM

If by 'successful' you mean 'financially successful' then no. The main issue is that Pygame doesn't make good use of modern graphical technology, and if you're happy with 2D style graphics tech then you may as well go with Flash (or something that compiles to Flash) which will at least give you portability..



#9 Sik_the_hedgehog   Crossbones+   -  Reputation: 1813

Posted 13 March 2013 - 03:00 PM

Didn't Disney use Pygame, or am I getting confused with something else?

IIRC they used Panda3D (also with python though)

Oh well, it was something Python.


Don't pay much attention to "the hedgehog" in my nick, it's just because "Sik" was already taken =/ By the way, Sik is pronounced like seek, not like sick.




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