I read this article and it's very interesting.
I would implement an animation tool following this article. I saw the video of the article and the tool developed its very user-friendly.
But I am confused and I trying understand how deformation graph should be modified.
and how could be the mainloop about minimization.
I think the weight of vertex should be precalculated and I should understand how deformation graph should be modified to calculate the final vertex. Someone can help me?