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#1 OPS1 GAMER   Members   -  Reputation: 112

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Posted 24 March 2013 - 11:11 AM

Hi im completly new to game developing and i have decided to try and learn how to create a full working game. I know through experience that its no way near easy as just "making a game" so i was wondering if anyone could help learn c++ or some simple coding to perhaps learn the basics. Im thinking of doing a max payne 3 style of modding lobbies (there are two lobbies, non modded and modded) so i would not be using the skill to do anything illegal but i can use scipting on the game to help me learn the basic language. If anyone can help me please let me know thank you. :)

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#2 Trogrin   Members   -  Reputation: 116

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Posted 24 March 2013 - 01:55 PM

This website was a wealth of information for me when I first picked up XNA: here

You have XNA as a tag but I don't know if XNA can be used in C++. There is someone on here that has made step by step tutorials using C++ and SFML or whatever the acronym is, I'll edit my post if I find his signature for you and credit him.

EDIT: Found his signature smile.png say thanks to Serapth!

: Tutorial


Edited by Trogrin, 24 March 2013 - 01:59 PM.

I haven't failed 1,000 times! I've just found 1,000 ways that won't work!


#3 Inuyashakagome16   Members   -  Reputation: 835

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Posted 24 March 2013 - 04:06 PM

For Video tutorials I would check out Oyyou on youtube. 

And another awesome series (text based) is Rb Whitaker

 

You'll want to learn C# which RB Whitaker's site also has some C# tutorials: http://rbwhitaker.wikidot.com/c-sharp-tutorials

 

Good luck!



#4 EddieV223   Members   -  Reputation: 1268

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Posted 24 March 2013 - 04:16 PM

Get yourself a good IDE/compiler, c++ book and add several c++ reference sites to your bookmarks.  Learn c++ before trying to learn 3d.  You will be making console applications for quite some time.

 

Some examples

IDE ( free, windows only ) Microsoft Visual Studio 2012 express for windows desktop ( ships with microsoft compiler )

IDE ( free, cross platform ) QtCreator ( ships with mingw compiler on windows )

Book The C++ Standard Library: A Tutorial and Reference (2nd Edition)

Reference www.cppreference.com  www.msdn.com www.cplusplus.com

 

Eventually when you get good at programming you'll want to get a book on a graphics API, you have 2 choices for low level api on windows, openGL or DirectX.  OpenGL runs everywhere 3d graphics is needed, and directx is windows only.  Other platforms only use openGL.

 

good book on openGL

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3 (8th Edition)

 

good book on directx

Introduction to 3D Game Programming with DirectX 11 ( Frank Luna )

 

All the above books can be found on amazon.


Edited by EddieV223, 24 March 2013 - 04:25 PM.

If this post or signature was helpful and/or constructive please give rep.

 

// C++ Video tutorials

http://www.youtube.com/watch?v=Wo60USYV9Ik

 

// Easy to learn 2D Game Library c++

SFML2.1 Download http://www.sfml-dev.org/download.php

SFML2.1 Tutorials http://www.sfml-dev.org/tutorials/2.1/

 

// SFML 2 book

http://www.amazon.com/gp/product/1849696845/ref=as_li_ss_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=1849696845&linkCode=as2&tag=gamer2creator-20

 


#5 Inuyashakagome16   Members   -  Reputation: 835

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Posted 24 March 2013 - 04:44 PM

Get yourself a good IDE/compiler, c++ book and add several c++ reference sites to your bookmarks.  Learn c++ before trying to learn 3d.  You will be making console applications for quite some time.

 

Some examples

IDE ( free, windows only ) Microsoft Visual Studio 2012 express for windows desktop ( ships with microsoft compiler )

IDE ( free, cross platform ) QtCreator ( ships with mingw compiler on windows )

Book The C++ Standard Library: A Tutorial and Reference (2nd Edition)

Reference www.cppreference.com  www.msdn.com www.cplusplus.com

 

Eventually when you get good at programming you'll want to get a book on a graphics API, you have 2 choices for low level api on windows, openGL or DirectX.  OpenGL runs everywhere 3d graphics is needed, and directx is windows only.  Other platforms only use openGL.

 

good book on openGL

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3 (8th Edition)

 

good book on directx

Introduction to 3D Game Programming with DirectX 11 ( Frank Luna )

 

All the above books can be found on amazon.

Also XNA is a good library to use. DX and OpenGL aren't.. really beginner friendly.



#6 EddieV223   Members   -  Reputation: 1268

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Posted 24 March 2013 - 05:11 PM

Get yourself a good IDE/compiler, c++ book and add several c++ reference sites to your bookmarks.  Learn c++ before trying to learn 3d.  You will be making console applications for quite some time.

 

Some examples

IDE ( free, windows only ) Microsoft Visual Studio 2012 express for windows desktop ( ships with microsoft compiler )

IDE ( free, cross platform ) QtCreator ( ships with mingw compiler on windows )

Book The C++ Standard Library: A Tutorial and Reference (2nd Edition)

Reference www.cppreference.com  www.msdn.com www.cplusplus.com

 

Eventually when you get good at programming you'll want to get a book on a graphics API, you have 2 choices for low level api on windows, openGL or DirectX.  OpenGL runs everywhere 3d graphics is needed, and directx is windows only.  Other platforms only use openGL.

 

good book on openGL

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3 (8th Edition)

 

good book on directx

Introduction to 3D Game Programming with DirectX 11 ( Frank Luna )

 

All the above books can be found on amazon.

Also XNA is a good library to use. DX and OpenGL aren't.. really beginner friendly.

He says he want's to know c++.  So no xna.


If this post or signature was helpful and/or constructive please give rep.

 

// C++ Video tutorials

http://www.youtube.com/watch?v=Wo60USYV9Ik

 

// Easy to learn 2D Game Library c++

SFML2.1 Download http://www.sfml-dev.org/download.php

SFML2.1 Tutorials http://www.sfml-dev.org/tutorials/2.1/

 

// SFML 2 book

http://www.amazon.com/gp/product/1849696845/ref=as_li_ss_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=1849696845&linkCode=as2&tag=gamer2creator-20

 


#7 Alpha_ProgDes   Crossbones+   -  Reputation: 4511

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Posted 24 March 2013 - 05:53 PM

There's a Super Mario clone tutorial for XNA 4.0 already up, if you want to look at that.

Edited by Alpha_ProgDes, 24 March 2013 - 05:54 PM.

Beginner in Game Development? Read here.
 
Super Mario Bros clone tutorial written in XNA 4.0 [MonoGame, ANX, and MonoXNA] by Scott Haley
 
If you have found any of the posts helpful, please show your appreciation by clicking the up arrow on those posts Posted Image
 
Spoiler

#8 Inuyashakagome16   Members   -  Reputation: 835

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Posted 24 March 2013 - 08:44 PM

 

Get yourself a good IDE/compiler, c++ book and add several c++ reference sites to your bookmarks.  Learn c++ before trying to learn 3d.  You will be making console applications for quite some time.

 

Some examples

IDE ( free, windows only ) Microsoft Visual Studio 2012 express for windows desktop ( ships with microsoft compiler )

IDE ( free, cross platform ) QtCreator ( ships with mingw compiler on windows )

Book The C++ Standard Library: A Tutorial and Reference (2nd Edition)

Reference www.cppreference.com  www.msdn.com www.cplusplus.com

 

Eventually when you get good at programming you'll want to get a book on a graphics API, you have 2 choices for low level api on windows, openGL or DirectX.  OpenGL runs everywhere 3d graphics is needed, and directx is windows only.  Other platforms only use openGL.

 

good book on openGL

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3 (8th Edition)

 

good book on directx

Introduction to 3D Game Programming with DirectX 11 ( Frank Luna )

 

All the above books can be found on amazon.

Also XNA is a good library to use. DX and OpenGL aren't.. really beginner friendly.

He says he want's to know c++.  So no xna.

 

True. I just wasn't sure if learning C++ as a first language would be.. good. I'm not saying he should but rather suggesting that it might be better to start else where. But you're links for OpenGL and DX are very reliable (as a side note) thanks!



#9 stein102   Members   -  Reputation: 431

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Posted 24 March 2013 - 11:08 PM

http://www.youtube.com/course?list=ECAE85DE8440AA6B83



#10 OPS1 GAMER   Members   -  Reputation: 112

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Posted 25 March 2013 - 12:45 PM

Thank you guys as i said im completly new but i am willing to learn, would it be best for me to learn c# or c++ first because most game companies i see taking on people and they ask for c++ knowlege and java based but at the moment i just want to learn basic scripting and so on so im not sure what language to learn first :/

#11 EddieV223   Members   -  Reputation: 1268

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Posted 25 March 2013 - 02:01 PM

Thank you guys as i said im completly new but i am willing to learn, would it be best for me to learn c# or c++ first because most game companies i see taking on people and they ask for c++ knowlege and java based but at the moment i just want to learn basic scripting and so on so im not sure what language to learn first :/

If you want to get up and going quicker and easier go with c# or java, I would say c# so that you can also use c# as a scripting language with the Unity engine.  Unity/C# combo is a very popular one these days and I can point you to some resources for this, they are not free but the price is unbeatable for this kind of education.

 

http://www.digitaltutors.com/subject/game-development-programming-tutorials

http://www.3dbuzz.com/training/topic/c-sharp?resetFilters=True 


If this post or signature was helpful and/or constructive please give rep.

 

// C++ Video tutorials

http://www.youtube.com/watch?v=Wo60USYV9Ik

 

// Easy to learn 2D Game Library c++

SFML2.1 Download http://www.sfml-dev.org/download.php

SFML2.1 Tutorials http://www.sfml-dev.org/tutorials/2.1/

 

// SFML 2 book

http://www.amazon.com/gp/product/1849696845/ref=as_li_ss_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=1849696845&linkCode=as2&tag=gamer2creator-20

 


#12 OPS1 GAMER   Members   -  Reputation: 112

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Posted 25 March 2013 - 06:46 PM

thank you guys you have all been helpfull i am learning and using c# as i am writing this lol, thanks especially to inuyashakagome16 i think is how you spell it :/ for that rb whitaker's link i found it incredibly helpfull but still nothing on how to make menus and things? :/ but you have all been fantastic help to me and if you do have any knowlege on how to make a menu i would most appreciate it as that is my first step in making my game. once agian thank you and i hope i can one day show you (when im more experienced) some of the work i will create big thank you to you guys please continue being a big help to poeple :)



#13 Alpha_ProgDes   Crossbones+   -  Reputation: 4511

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Posted 25 March 2013 - 07:26 PM

thank you guys you have all been helpfull i am learning and using c# as i am writing this lol, thanks especially to inuyashakagome16 i think is how you spell it :/ for that rb whitaker's link i found it incredibly helpfull but still nothing on how to make menus and things? :/ but you have all been fantastic help to me and if you do have any knowlege on how to make a menu i would most appreciate it as that is my first step in making my game. once agian thank you and i hope i can one day show you (when im more experienced) some of the work i will create big thank you to you guys please continue being a big help to poeple smile.png

 

That Super Mario link has 3 tutorials. One of the tutorials is how to make a menu :)


Beginner in Game Development? Read here.
 
Super Mario Bros clone tutorial written in XNA 4.0 [MonoGame, ANX, and MonoXNA] by Scott Haley
 
If you have found any of the posts helpful, please show your appreciation by clicking the up arrow on those posts Posted Image
 
Spoiler

#14 OPS1 GAMER   Members   -  Reputation: 112

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Posted 26 March 2013 - 12:13 PM

Ok thank you :)




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