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DirectX 10 app in windows 8 SDK


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#1 ybatra   Members   -  Reputation: 154

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Posted 24 March 2013 - 11:20 PM

Hi, I'm trying to use D3DXMATRIX and D3DVECTOR3 in dx10 application, my current sdk is upgraded to WINDOWS sdk 8. Can anyone tell me what can be the alternative of these two structures in latest SDK?



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#2 Pierre1   Members   -  Reputation: 195

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Posted 25 March 2013 - 05:03 AM

You have to use DirectXMath, its basically the same API but with the XM prefix instead of D3D...

 

MSDN reference: http://msdn.microsoft.com/en-us/library/windows/desktop/hh437833.aspx

A blog post that might be usefull: http://blogs.msdn.com/b/chuckw/archive/2012/03/27/introducing-directxmath.aspx

 

Cheers,

- Pierre

 



#3 GuardianX   Crossbones+   -  Reputation: 1495

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Posted 25 March 2013 - 03:46 PM

You can do what Pierre1 had suggested, or you can download june 2010 DirectX sdk and use the old structures and the whole D3DX wrapper collection. I'd suggest using the former one tho.

#4 ybatra   Members   -  Reputation: 154

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Posted 26 March 2013 - 06:45 AM

thanks pierre1 and GuardianX. :)






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