Apple Bin is a casual physics game for Android. It features simple one touch controls, gravity flipping, portal jumping, crate....err bashing?
The game was originally written for Windows Phone in Silverlight, but I've been busy over the last couple of months porting it to GameMaker so I can export to other formats from a common code base. I had considered Unity but GameMaker seemed to be a better fit as it seemed more suited to 2D type games. That, plus it was cheaper and I'm a tight ass.
Game Play Video