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A sticky for game development tools


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#1 Anddos   Members   -  Reputation: 471

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Posted 28 March 2013 - 11:29 PM

I think its a good idea to make a thread on a list of tools that game developers use to help out newbie ones like me etc, and make it a sticky  if possible

 

Not free but some has trials

 

Microsoft visual studio - programming development

3dsmax - 3d model development

Maya - 3d model development

Photoshop - texture development

Paintshop - texture development

Lightwave - 3d model development

Adobe illustrator - 2d vector graphics

 

Free software

 

Milkshape - 3d model development

Blender - 3d model development

GIMP - 2d bitmap graphics

Inkscape - 2d vector graphics

Tiled - tiled map editor

AssImp - model conversion program

XNormal - multiple types of texture mapping, most used is normal mapping 

RenderMonkey - vertex and pixel shader development

 

 

and with replies to this thread il keep adding to the list


Edited by Anddos, 29 March 2013 - 10:57 AM.

:)

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#2 LancerSolurus   Members   -  Reputation: 480

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Posted 29 March 2013 - 01:12 AM

Milkshape is only good for 30 days, cheap, purchase the full version, it's worth it.

 

Lightwave - 3d model development

XNormal - multiple types of texture mapping, most used is normal mapping - free and just as powerful as crazybump

AssImp - model conversion program


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#3 Dragonsoulj   Crossbones+   -  Reputation: 2008

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Posted 29 March 2013 - 01:13 AM

Blender - 3D modeller



#4 ColinDuquesnoy   Members   -  Reputation: 1060

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Posted 29 March 2013 - 03:31 AM

Not free:

 

Adobe illustrator - 2d vector graphics

 

Free:

GIMP - 2d bitmap graphics

Inkscape - 2d vector graphics

Tiled: tiled map editor


Edited by renega_666, 29 March 2013 - 03:34 AM.





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