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Commercial Game Engine in XNA?


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#1 Ireheart   Members   -  Reputation: 104

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Posted 05 April 2013 - 07:50 AM

I have just started up in XNA and i am planning to build a 3D engine to fit multiple game genre's and i am wondering what's the licencing behind it? Can i setup a commercially sold game engine using it (Licence the engine to people) After i am finished. Obviously what i am providing is a engine with a toolset and features under XNA. Would this be allowed?



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#2 Dave Hunt   Crossbones+   -  Reputation: 2393

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Posted 05 April 2013 - 09:23 AM

Read the EULA that comes with XNA Game Studio. That should answer all your questions.



#3 wizardpc   Members   -  Reputation: 282

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Posted 05 April 2013 - 01:58 PM

I thought XNA was losing Microsoft's Support.  If this is true, you might want to reconsider this venture?






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