For an academic project, we need to compare two video games. One of them will have procedural content generation, level creation also counts, the other game would be a similar game, preferably from the same genre but would not have procedural content. Thus, we would be able to list what procedural content adds to / subtracts from the said game (after a public survey).
We have came up with these games:
Diablo 1 or 2 vs. Sacred
Binding of Isaac vs. Zelda: Link to the past
Binding of Isaac and Diablo have (arguably) procedural level generation.
We are open to suggestions on what games to compare and any other suggestions you might have with this approach.
Thanks in advance,
ps: I don't know if this is the correct section in the forum.