I'm using a GLControl in a WPF application (the control is hosted in a windows forms host) with Monogame, but when I run the application FRAPS doesn't pick up on it.
Is there anything I have to do with the initialisation of the GLControl (or the GraphicDevice) that I might be missing?
I've noticed that I'm unable to use any GL debuggers either.
Thanks for your help!
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Posted 15 April 2013 - 05:04 AM