XNA Battleship Network Multiplayer Game help

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2 comments, last by hplus0603 11 years ago

Hey guys, I am planning to code a battleship game for my network module. Turn based 2D game. I would like to know if creating a 2D grid and placing the sprites on it is the best way to do it ? if so, pls give me some link so I can learn about it . Do give me some tips/ inputs in creating this game in general as well.

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If you dont know when to use or not use if statements, then I think you are looking to far ahead for making a multiplayer game.

I recommend http://www.amazon.com/Learning-XNA-4-0-Development-Windows/dp/1449394620

You could also buy a good learners C# book to learn about the language in general.

If you dont know when to use or not use if statements, then I think you are looking to far ahead for making a multiplayer game.

I recommend http://www.amazon.com/Learning-XNA-4-0-Development-Windows/dp/1449394620

You could also buy a good learners C# book to learn about the language in general.

Hi its not like that , i've finished 2 projects already I aksed that question because I wanted to know if i did it the right way

Anyway pls leave that , Do let me know how do i create a 2D matrix grid for this game

You either use a sparse grid with a hash table (coordinates are the key) or a fully populated grid as a two-dimensional array.
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