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#21 Medo3337   Members   -  Reputation: 683

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Posted 21 April 2013 - 03:35 PM

@unbird: It's a similar problem, but here I'm giving better details on what is happening exactly.

 

I think I need to transform the intersected triangle v0, v1, v2 with the model world matrix, but not sure how it should be done.



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