I won't be able to try this until i get home later tonight, but i was thinking on how to implement capsule-obb intersection.
Here is what i have so far:
Find the closest point to the obb on the line segment that represents the capsule.
Treat this point as the center of a sphere whose radius is the same as the capsules.
Do a sphere-obb collision check.
Would this work?
I don't think i missed anything....