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Need some advice on starting developing games


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#1 DrOmni   Members   -  Reputation: 105

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Posted 23 April 2013 - 03:52 PM

Hi guys, I'm new in game developing and I really need some advice and help to get started. I've been programming in c++ and python for about six months and want to start making games myself to improve my programming skills. I just downloaded unity and some tutorials and everything seems to be going well but I have completely no previous experience of modeling and/or level design and stuff. So I thought about making some 2D games first but I couldn't find some graphics libraries to use (I actually tried OGRE 3D and some other 2D graphics libraries but just don't feel like using them).

Any help would be appreciated, thanks!

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#2 Satharis   Members   -  Reputation: 1037

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Posted 23 April 2013 - 04:14 PM

SFML or SDL are good jump off points for C++, gives you tools to create basic or advanced games and gets you to look up how to do things.

 

Python is pretty much pygame.



#3 Serapth   Crossbones+   -  Reputation: 5591

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Posted 23 April 2013 - 04:22 PM

 I assume by the fact you tagged it 'C++' you are interested in using C++.  If so, I recommend running through the tutorial in my sig.  It was written to introduce beginning C++ developers to more advanced concepts than simple commandline games, creating an over-engineered pong game with C++ and SFML.  If you would rather use SDL, check out LazyFoo's tutorial series.

 

If you are open to other languages than C++, see the pinned thread at the top of this forum.






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