Jump to content

  • Log In with Google      Sign In   
  • Create Account


why no need to call CoInitialize for directx


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
1 reply to this topic

#1 tcige   Members   -  Reputation: 206

Like
0Likes
Like

Posted 26 April 2013 - 05:09 AM

is it called inside Direct3DCreate9, but i do not find that using dependencywalker



Sponsor:

#2 MJP   Moderators   -  Reputation: 10913

Like
0Likes
Like

Posted 26 April 2013 - 03:18 PM

D3D doesn't use a full COM environment. They just follow the conventions and binary layout enforced by COM's interface system.






Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS