Movement is clitchi and weird

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2 comments, last by Marko T 10 years, 11 months ago

public int getFrame(){

if(aeg % 60 == 0){
if(frame == 0){
beforeframe = frame;
frame +=1;
}
}
if(frame != 0){
if(frame == 1){
if(aeg % 30 == 0){
if(beforeframe == 0){
beforeframe = frame;
frame +=1;
}
if(beforeframe == 2){
beforeframe = frame;
frame -=1;
}
}
}
else if(frame == 2){
if(aeg % 30 == 0){
if(beforeframe == 1){
beforeframe = frame;
frame +=1;
}
if(beforeframe == 3){
beforeframe = frame;
frame -=1;
}
}
}
else if(frame == 3){
if(aeg % 30 == 0){
if(beforeframe == 2){
beforeframe = frame;
frame +=1;
}
if(beforeframe == 4){
beforeframe = frame;
frame -=1;
}
}
}
else if(frame == 4){
if(aeg % 30 == 0){
beforeframe = frame;
frame -= 1;
}
}
}

aeg += 1;
if(aeg == 61)
aeg = 0;

return frame;
}

This is my frame selecter code, but it doesent seem to work right. This control eye blinking. speed is easy to adjust just change the values of time and its ok. But the problem is frame selection. It seem to jump over some frames and leave other frames out. and it also dissapears randomly. what could be the problem?

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I realised how dumb i am and found my problem :D. So how to i delete this topic?

You should post back the original question. We don't delete topics, but like it if whoever finds the solution (even the original poster) posts the answer to help anyone who comes along later with a similar problem.

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Solution to this problem wasnt in this code. It was in the drawing function that made the clitch. I entered the wrong number of frames there and it clitched out. And the oder problem was in the oder of lines. I had to re arrange thel ines and it worked.

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