hello. I want to do is a simple isometric game engine. I did something on my own. :) http://jsbin.com/ewabas/1 something extremely amateur. I wonder if I can find links to more detailed information and recommended books. I'll be glad to know that I share tips and tricks on the amateur calculations. good forums
Basic ?sometric Game Engine
Here's what I found:
http://www-cs-students.stanford.edu/~amitp/gameprog.html
http://www.compuphase.com/axometr.htm
http://www.gamedev.net/page/resources/_/technical/game-programming/isometric-tiles-r738
http://en.wikipedia.org/wiki/Isometric_graphics_in_video_games_and_pixel_art
http://en.wikipedia.org/wiki/Isometric_projection
Hope it helps
">tutorial on youtube a while back that helped me understand it a bit better. Especially in regards to the sprites of the player and the objects and which point to make their orientation. Isometric games are fun and once you get the hang of it and being all the pieces to your 'world' it's easy to construct levels.
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