Hi, I'm a decent programmer. Currently I'm working on a 2d title as an intern. I'm comfortable with programming and Unity environment. My long term goal is to make third person shooter which I think will help me to build math and physics skills rather than doing a traditional FPS. My problem is I don't know anything about modeling or animation or any artistic skills. So where do I start? Is there anysite that I can get assets or animation to make it possible? And trust me I don't want to dive into the project right away. Like I said it's a long term goal. Can someone point me in right direction? Which engine should I use Unity or Unreal? Unity because I'm comfortable with it and Unreal because I want to get extra skill set. Any ideas? Spare me if it's naive topic. Thanks in advance.