3D draw colors bleed into 2D draw colors

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10 comments, last by Shawn619 10 years, 11 months ago
Yes you can. :)
I've only done it once, but this article explains what you want to do:
http://www.opengl.org/sdk/docs/tutorials/ClockworkCoders/lighting.php

It's only the output that you cut off. Some shader versions require explicit declaration of the valid inputs however, so you may have to write that too, somewhere.
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Thanks a lot, that makes sense now! :)

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