I'm a java programmer, transitioning into C++ and I've read a few basic tutorials on C++ and have the basic Syntax down. My question is, would it be a good idea to start learning SFML now, and learn other topics on my way as I need them? Or should I keep working on the C++ standard and just stick with that?
If possible, can I get a list of the bare minimum C++ concepts needed to start game development?
Thanks