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Posted 07 May 2013 - 06:55 PM
This is probably pretty basic, but if I wanted to open a model file how would I store the geometry in system memory so I don't have to open and read it every time I need it?
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Posted 07 May 2013 - 07:51 PM
You store it in a data structure that stores geometry
Software Engineer | Credited Titles: League of Legends, Hearthstone
Posted 08 May 2013 - 03:54 PM
So I have to define one myself?
Posted 08 May 2013 - 07:27 PM
I'll define one for you: float
Edited by TheChubu, 08 May 2013 - 07:27 PM.
"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"
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