Should i playback animations by time past or by frames past

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1 comment, last by Ronan085 10 years, 11 months ago

Hey

I recently got my simple game engine to load animations correctly and i was wondering should i playback animations by time past or by frames past

I am using skeletal animation btw

Thanks smile.png

-Ronan085-

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Always by time passed. If you want time to slow down when too many objects are on the screen and it gets choppy, pass a clamped delta time down your pipeline, but in either case always run the entire system by time passed.

L. Spiro

I restore Nintendo 64 video-game OST’s into HD! https://www.youtube.com/channel/UCCtX_wedtZ5BoyQBXEhnVZw/playlists?view=1&sort=lad&flow=grid

Thanks

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