Estimates For My Game

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12 comments, last by VladR 10 years, 11 months ago
Thank you frob, that is a huge help.

I am still debating whether I should train myself how to program and do it myself, and instead use the money to hire a decent digital artist or two to improve the art and sprites.

So many paths to take!
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Is there any particular reason you want an actual code written ?

If all you really care for is the end game, and this is not a coding excercise/learning exp., then why don't you create the game in something multiplatform - like Unity ?

Some scripting (in C#) might be required, but I think that majority of work could be done using Unity's GUI - e.g. just clicking.

VladR My 3rd person action RPG on GreenLight: http://steamcommunity.com/sharedfiles/filedetails/?id=92951596

Oh if I find someone who has experience of this kind of thing, they can use whatever language / program / engine they want. I would pretty much just leave it up to them.

The only reason I haven't really thought of Unity is because it is primarily a 3D engine, so it may be more sophisticated than what I need. I know there are plug-ins that can make it a 2D engine (like fixing the camera and such) but I still wasn't sure if that was the best solution. I would leave it all up to the programmer.

If I did it myself, is there something like Unity but for 2D? The closest I have found so far is Construct 2, but if there is something better I would love to use it.

I'm guessing you already checked GameMaker or RPG Maker ? Because that would probably be the No 1 choice for this type of game. However, I never really played with them, so not sure about their license and platform support.

VladR My 3rd person action RPG on GreenLight: http://steamcommunity.com/sharedfiles/filedetails/?id=92951596

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