I would like to discuss creating a new voxel game.
I'm not talking about an Minecraft clone but a completely different story. Here is one example http://www.aceofspades.com/ and here is another http://www.kickstarter.com/projects/1590639245/stonehearth.
If we agree the basics are already there [free] to start with - code [terasology], voxel editor [Qubicle Constructor] the remaining part is gameplay [story]. It should be fairly easy to create a minimum viable product to test various concepts/ideas.
What are your thoughts?
Edited by rogger, 12 May 2013 - 07:14 AM.