I have been making games for 8 years now and have advanced from 2D to 3D after two years and I have always taken sound for granted, even leaving it for the last minute.
I have now started work on my first commercial grade game and found that all the sounds I use are either licensed or of poor quality, now I want to learn how to make my own, but there are things that I need to know first:
1.) What free DAW has a easy to use user interface?
I don't want to spend money on it if it turns out that I can't use it, and I already saw the one I want to buy in the 15 Good DAW's topic.
2.) What sound file format would be best for PC games?
3.) What sound files are the largest per second and what sound files is the smallest.
4.) Where can I find good basic tutorials that can be applied on most DAW's?
5.) Where can I find beginner,advanced and professional sound files to compare?
6.) How long dose it take to become a professional?
7.) Are there any good study's on how sound effects on players?
8.) How much about DAW's can I learn in 60 hours spaced at 1 hour a day?
9.) What are the do's and don't do's of making sound for games?
10.) Any thing I missed?
I will be grateful for any help, thanks.