I've been tinkering the idea of creating a simple game for iOS. Unlike my usual game Project, this one is not driven by passion and conviction, but more as an exercise and to get things going: have a finished product as a portfolio piece and maybe earn a couple of bucks while I'm at it, as well as clearing out my friends and families' suggestions of how "I should do an iOS game"
I'd be using UDK and the idea is to make a simple game, something doable in the span of weeks to a 2-3 months tops.
so far in my mind I have a remake of the classical metal ball in a maze game: a concept with a simple enough implementation (no need for AI, very little art, etc),and to add some flair it'd be controlled like a board, tilting the phone to make the ball roll
however not being an iPhone owner I can't tell if there's 20 versions of such a game already. and since it's not even a powerful game premise, if it'd be appealing at all..
therefore I'm here to hear out any ideas you might have on the matter. it might be related to the ball-maze game concept, or an entirely different game concept as long as it's a simple one. the internet might seem like a good place to go search for ideas, but everything I've found is either too complex, too weird or too personal. I've searched wide and read my share, even tried a couple of 'game idea generators'. and now I'm here
as a side note, I have a random dungeon generator coded for my own game in the UDK, so a game that relies on random dungeons/mazes could be a very feasable one. be it the ball maze game, or something else.
Edited by Chosker, 16 May 2013 - 04:47 PM.