Jump to content

  • Log In with Google      Sign In   
  • Create Account

Gtk# and OpenGL?


Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
No replies to this topic

#1 blueshogun96   Crossbones+   -  Reputation: 2087

Like
0Likes
Like

Posted 17 May 2013 - 01:49 PM

I'm really new to using Gtk# and Mono with Xamarin and I'm trying to get up to speed with C# and OpenGL.  I tried googling Gtk# with OpenGL, but no real results came of it.  I'm an experienced user of OpenGL already and have the basics of C# down already.  My primary language is C/C++, so that's what I'm used to.

 

Does anyone know where I can find information on how to use C# and OpenGL with Xamarin Studio?  Btw, I'm using MacOSX, if that makes a difference.  Thanks.

 

Shogun.


Follow Shogun3D on the official website: http://shogun3d.net

Posted Image Posted Image Posted Image Posted Image

"Yo mama so fat, she can't be frustum culled." - yoshi_lol

"One objection to a “critique of C#” would be that you can’t talk about C# without talking about the whole “.Net experience”. However, one can approach the topic of Hitler without a complete discussion of Nationalist Socialism, so I feel justified." - Steve White.




Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.




PARTNERS