I like the semi-military style but feel free to go nuts! Should suit people who actually fight, not leader/commander titles like "general" or "chairman". Could also be mixed up like
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Posted 18 May 2013 - 07:37 AM
Posted 18 May 2013 - 08:28 PM
The question is how large are the units you are considering dealing with, and how much structure is there in them?
Ultra simple setup in a very primitive rebuilt society would likely only use three to four ranks at best, if not just "Leader and Followers", simply because the higher ranking titles are born out of a need for organization.
Something as simple as:
Throw in special titles such as "Runner" for say a sergent who was trusted with carrying orders between units for added flavour.
Personally I think it is just weird when writers try to suggest too complex of a force with too many ranks being used, and then have no actual need for that kind of structure.
Posted 18 May 2013 - 11:56 PM
There's some good ones here (it looks almost like an empty page - you have to click the little 'show' button on the blue bar).
For the marines, it goes:
Posted 19 May 2013 - 03:18 AM
I asked for more ranks, not less (and i need it specifically FOR gameplay reasons (rpg progression), this is why i asked for more ranks).
Thanks servant, but if i want to move towards criminal gang "ranks" (levels of seniority)? I know some paramilitary groups use versions close to army/navy/marine titles but maybe there is more "middle-ground" titles to use (between offical/traditional army titles and simply "boss and henchmen").
If anyone wanna add to the ideas feel free!
Posted 20 May 2013 - 10:10 PM
One path you may want to put thought into is names of third-party factions, as it might give you a more "criminal" vibe that you seem to be looking for. Maybe look into terms used in something like drug traffickers or mafia members.
Possible Street Level Entities:
Possible Leader Level Entities:
>Boss & Underboss
Posted 21 May 2013 - 04:33 AM
thanks, good stuff